texture map

Hey Hey

My rabbit is now fully textured. I’ve gone with the black rabbit fur – after changing the hue/saturation of the original image this looked best. I also gave him a white fluffy tail i think works well. Overall it’s pretty simple but it works well enough and i’m pleased with how the rabbit looks on the computer. i’ll be sure to post some renders of the guy. 🙂

With the fur texture i found i used the clone stamp tool and some other little tricks to blend the fur appropriately around the character. I even used (for the first time) viewport canvas in 3ds max which worked a treat.

Here’s my finished diffuse map and the normals map taken from the high res version:


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